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Threshold
AR/VR and the Metaverse's Path to Commercial Viability
By Cody Woputz
· Launched 6 months ago
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Version 15: Say Cheese!
How game engines are turning every video game into a content studio
Cody Woputz
Dec 12, 2022
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Version 15: Say Cheese!
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Version 14: Hit-Driven Businesses
What does being a "good founder" mean and how do I get to there?
Cody Woputz
Nov 16, 2022
1
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Version 14: Hit-Driven Businesses
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Version 13: On the Road
The overwhelming value of bringing a VR headset to a boring hotel with tweens
Cody Woputz
Nov 9, 2022
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Version 13: On the Road
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Version 12: Disappointingly Not a Gamer
Content as venture, Quest Pro gaming, moving beyond escapism, and another Swift vs. Kanye showdown
Cody Woputz
Oct 25, 2022
1
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Version 12: Disappointingly Not a Gamer
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Version 11: They Can't Be Wrong
The Good, The Bad, and The Ugly from Meta's 2022 Connect event
Cody Woputz
Oct 19, 2022
1
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Version 11: They Can't Be Wrong
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Version 10: Can't Afford Stuff Like This
Meta Horizon Worlds memo, FTC antitrust amendment, generative video AI, and trigger warnings in VR
Cody Woputz
Oct 11, 2022
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Version 10: Can't Afford Stuff Like This
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Version 9: Hey Everyone
VR = film productions, Roblox Walmart ads, Google Stadia shutters, Bruce Willis locks down his avatar, and Magic Leap 2 launches
Cody Woputz
Oct 4, 2022
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Version 9: Hey Everyone
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Version 8: First-Person Paradox
Byte's Pico 4 headset, VR sports perspective paradox, cybersickness stats, and indie 3D content creators
Cody Woputz
Sep 26, 2022
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Version 8: First-Person Paradox
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